User-Centric Video Game Design

User-Centric Video Game Design

Categories: Lectures and Seminars | Intended for , , , ,

Monday, October 14, 2019

2:00 PM - 3:00 PM | Add to calendar

238 Azrieli Pavilion

1125 Colonel By Dr, Ottawa, ON

Contact Information

Tamara Torok, 6137979742, clue_coordinator@csit.carleton.ca

Registration

No registration required.

Cost

$0

About this Event

Host Organization: CLUE
More Information: Please click here for additional details.

Presenter
Travis Martin, Snowed In Studios

Abstract
Design should always be done with the user’s experience in mind, and video games are no exception. We will discuss the principles of design as they relate to digital media. A focus on conceptual models will ensure you walk away with imagery and references for your future work. A significant question-and-answer session will be held as well.

Biography
Travis Martin is a multidisciplinary artist currently working as a game and level designer for Snowed In Studios here in Ottawa. His history in theatre, music, script writing, and poetry, which give him a unique perspective when designing for digital media. His interest in the sciences allows him to approach creation methodically, and to create fun and fascinating challenges for users.